If "dv" decides to place trust in me, it would be best if I can seed that information to another trustworthy individual in a location where they will not be able to track it, in case of any complications. Ensuring that there is evidence to be exposed in the event of Fragment being compromised, for example.
Are you disinterested in what else they might know or their intentions? About us individually, or our use of the software?
Of course, I cannot promise, nor do I expect, a total open exchange of information. But where it benefits us both, I don't expect you to be someone that squanders an opportunity.
I've attached my synthesis below. While the text appears long, I personally consider it a bare amount of information - scattered facts and speculation. It wouldn't make for much of a thesis, never mind a real report.
However, an agreement - if we use this term - to exchange information of any measure is useless if we don't start out with a similar basis of knowledge. I've included what may as well be useful to know, and excised the rest.
Tell me your thoughts, if you have anything else to add to what I've collected.
While I haven't written off the possibility of @ dv being a disgruntled or malicious individual, d) is also my speculation, simply because it is possible.
Portions of the following synthesis presume the administrators are speaking truthfully. Because its foundation is based on presumption, and not verified fact, any portion of this text can be challenged or proven untrue at any time. Humans, at the very least, can lie.
Have you spoken to Zelkova much? It seems he's unable to lie to users. He's implied this to an extent on the forums, but in our conversations, and after a conversation with Hien, I've come to consider that he may be an AI program, or something similar. Zelkova exists as such within Fragment and is growing more dimensional in his character with time, per his own admittance. I wouldn't be surprised if he were one of many similar programs.
This @ dv could be an incomplete or corrupted program, or simply a rogue one. Additionally, @ dv may not be the only internal operator in Fragment. For example, the anonymous user who commented under Akatsuki's post some weeks back had similarly glitched text.
Additionally, in one conversation, Hien mentioned that the individual responsible for the issue with the revealing visions in the hall of mirrors (the building itself is meant to exist, per Hien), and the individual who issued pointed level cap gear (which is not meant to exist, like titles), are the same. Hien was able to identify this issue by sight, when gazing at the mirrors in the game; I was with him at the time. This could be @ dv. It could be another internal actor. Regardless, this user is able to pull information from our minds (your legal name, for example) and create visual representations of them (level cap gear, mirror memories).
Continuing the previous paragraph: Zelkova claimed that affects that alter players' mental states (falling in love, gaining aggression, altering beliefs, etc) are not intended functions of the game. Zelkova attempted to investigate these effects, but could not verify the effects to redress them, because they only trigger on, it seems, living players (by my own testing, they do not appear to activate on NPCs; or, by his own admittance, Zelkova). That effects are not meant to affect non-users appears to be intended behavior, as a glitch that proved otherwise was quickly patched out of the game. Administrators, consequently, are not immune by default to this injected code. Anything that affects players can affect Hien, for example. @ dv's nature as program or person could be verified if an affect triggers on them. However - returning to the point - because it appears that Zelkova cannot lie to users, these effects must have been injected by malicious actors - @ dv or otherwise - perhaps in the same way the abnormal heat has been injected into the game. Thus, @ dv or otherwise may be able to "read" (as a program) some level of information stored directly in our minds, as well as "write" into it.
On one further point, the special areas and their linked narratives (the poems, songs, etc) are intended elements of the game; at least, according to Hien, if he is an honest narrator. What is not intended is the experiences of the users therein: falling unconscious (Ganymede) or experiencing migraines (Hector), etc. The Areas themselves may be intended, but faulty code may have been injected or inadvertently triggered. It's also possible that unconsciousness, migraines, etc were not the intended effects - they were unintentional consequences of some type of code being executed.
Continuing, elements in special Areas certain users described as being there upon first visit (ie, the Goddess statue and rubble in the church) no longer exist - either despawned once the instance was exited, or removed by administrators. Additionally, that keywords were forwarded to players by an anonymous user may be unintended.
Onto your question: Hien may have access to our information in the way Zelkova does, but he doesn't seem to know it by default - at least, this is my impression. However, he's relatively frank about the fact that he considers certain issues encountered by users while interacting with the game completely false. He claims he "personally verified" that Hana was lying about being able to log out, and he was taciturn about the church, but seemed to take on a similar stance that those incidents are not caused by the game. (He was very particular when speaking on the church - he asked for particular specificity when I asked him questions on it.)
Whether he genuinely believes these things or if he's obligated by corporate PR to say these things is arguable. It's also possible that users like Ganymede, Hector, Hana, etc, are, indeed, lying.
The most interesting outcome is if neither party is lying: these incidents are truly occurring, and it slips beneath Hien's gaze - a gaze that can identify the fingerprints of a malicious actor just by gazing at the mirrors. The less interesting but more likely outcome is that Hien has been dishonest about what he knows.
However, his and Zelkova's understanding of the issues going on within Fragment is also limited. Additionally, per Zelkova, they are left out of discussions at a higher level. Zelkova is limited to in-game functionalities - not having reach or communication beyond the game - and Hien necessarily must occupy that niche in his place. They're above us in hierarchy, but only by so much.
Does this satisfy your interest?
Post script—
I estimate have a neutral or neutral-negative relationship with Hien. If @ dv is hostile to Hien, then there's a chance it may not look fondly upon me for maintaining this status. I would recommend you keep from Hien's good graces in public, then, if you're looking for further communication, as @ dv isn't like to come to me. Do what you want in private.
By the way, if you go to Hien to tease him with anything particularly sensitive I've mentioned here - allowing it to be too apparent I spoke to you about these things - and make it so that he is unwilling to speak to me in the future, I won't be collaborative in the future. I dislike being inconvenienced.
( I will kill you, in short. )
laughing w/ salad at these last paragraphs, this is fine
Yes, I also noticed Zelkova's admission, during that kerfuffle. That is something that I have been wondering for some time; however, I did question Hien-san a little bit about that recently. He has claimed to me that there are other human administrators in the game of which he is the leader- Zelkova aside- but when I asked when we might see them, he demurred to give any other specifics. I do question whether that was a truthful reply, given we have seen no other CC Corp presence publicly within the game.
That said, it is clear that Zelkova differs from the other NPC's in the game in terms of intelligence and ability. It bears questioning, I think, why only some AI present in the game seem capable of that level of depth. A limitation on programming/processing power? Or might it be a mitigation of some risk that was found in earlier testing?
I'm sure there was a lot of experimentation done with these AI programs before we have gotten to the point we are at now. As you say, perhaps what we are brushing up against are remnants of that.
The hall of mirrors is an interesting one. I haven't participated in that part of the carnival simply due to a lack of interest, but it presents an even more significant danger than even "dv" being capable of scraping basic information to present to us directly, if it can be presented without any direct interaction and to other players as well.
My. Does that mean you saw something from Hien-san? I don't suppose you'll tell me what you saw? Haha. [unless........?]
[This next part: give him a week or two and Matoba will be able to comment on it more directly. But, for now:]
I have suspected this since you first told me about the "love" effect. There doesn't seem to be a particular way to guard ourselves against these effects either, other than to simply not partake of various aspects of the game.
By the way, on that note- be wary of the drinks in the guild halls.
Re: Physical effects.
It's good to know at least that some of these mysteries are intended parts of the game, hm? Even if I'm no help when it comes to German. By the way, do you have any thoughts on the bits of plot we've been shown so far? It's quite the mystery, isn't it? Some sort of ancient evil being released over time. I wonder when we will see the first boss appear.
I haven't yet suffered any physical effects offline as a result of an area exploration, but it's concerning that they seem to be testing these new special area releases on us that consistently have some ill side effects. Ought to be wary of testing these going forward, hm? I wonder who is really doing the testing here.
But in any case, don't forget. This game is all in our imagination. That's the magic of immersive reality, don't you think?
By the way, regarding Hien-san.
It's to my interests to learn just what exactly someone like him is really doing here, playing babysitter to a bunch of 堅気. Surely you have noticed as well? A man like that isn't something like a mere software engineer.
But I was able to get something like a hint.
Well, I have no intentions of being cozy with that man, given what I've come to suspect of him. So you don't really have to worry about anything like that. In fact, I'm willing to tell you certain things about him, if you are willing to share the same with me.
I don't have any intentions of damaging my good relationship with you, Mithrun-san. I'd appreciate a little respect in return, you know?
[That said: threaten him again, and see what happens.]
[(Don't worry, a few days after these messages are sent, things will be a liiiiiittle different. But Matoba is nothing if not a professional; business comes before pleasure.)]
Edited (I knew half this tag was going to break closes eyes) 2023-08-26 22:21 (UTC)
( Mithrun's response doesn't come immediately to reflect my poor inbox management; it does, however, come within a punctual time frame - Mithrun's pretty efficient at running Areas at this point. )
I paused to investigate a keyword that I discovered recently. This is jumping forward in the order, but I thought it was interesting: "Daydream" in the third position. It seems glitched; a goblin appeared, recited glitched dialogue, and stated it would execute a "buff." Presumably, it intended to apply an effect of some kind, but I realized I was affected by headache and chills. I logged off to check for this email and I'm currently still experiencing these physical symptoms. It reminds me of the effects of the Special Areas, such as the migraines Hector reported.
If there is a link here, I do wonder if the effects encountered in special areas (coma, migraines, etc) are the result of glitches - or consequent of something else occurring - rather than the objective. The "objective" for these unnatural glitches seems to be an invasion of personal privacy (the armor, the mirrors) or an alteration in thoughts or behavior (confession, belligerence). It's possible that the effect that was executed was an especially large one, if it produced such large consequence, like coma.
Regardless, I'll update you on the duration/intensity on my condition if there's notable change.
I do question whether that was a truthful reply, given we have seen no other CC Corp presence publicly within the game.
I thought it was odd that Hien was visible among users when I first met him. He doesn't seem to like interaction, either. I wondered if he didn't have the option to just be invisible. If there are other administrators, they must not be visible; if administrators don't have the power to alter their avatar's visibility... then I'm inclined to wonder, also. I explore Root Towns thoroughly, and I haven't seen anyone I'd identify as an administrator, unless they're somehow hidden among NPCs.
That Zelkova's the only apparently "intelligent" non-human individual in this game is unusual, though, I agree. ( Boy, will this new Root Town be news! ) It's possible he may be a functional prototype and they're working on adding more like him with time.
I do think it's risky to create a self-aware, generative computer program. Maybe it's all science fiction, but... Zelkova currently seems to have an amenable personality, but he seems able to grow and change. He says he desires peace, but he says he'll ultimately support the wishes of the playerbase, even if unpleasant. He's a positive element so long as time allows, but he can always grow worse. And for a machine to reign freely in a game users connect to with their brains, and can be affected by, physically and mentally... It doesn't seem safe. It's possible Zelkova is the first iteration of a friendly AI they could create.
Currently, Zelkova is severely limited in his capability - he's claimed several times he can't override certain permission restrictions. But if an AI were to bypass those restrictions, as this glitched individual may have already, and if an AI were not exactly benevolent to its users, then...
Circling back to Hien, I wonder if there's something necessary about his visible approach. Maybe he needs to be on the ground to observe certain elements, like Zelkova. It's still strange to me, though, especially if there's supposed to be more of him.
I'll make note of the tip regarding guild drinks.
I don't suppose you'll tell me what you saw?
He was firm that I wouldn't share it. It was definitely a threat. If you're curious, I'll consider it for a price. It wouldn't be cheap. We can talk about it later, if you're not sure now.
By the way, do you have any thoughts on the bits of plot we've been shown so far?
I'm not very good with fiction, but I read through forum posts. The intended parts of the game aren't as interesting as the unintended parts. ( Ouch, Mithrun. ) But I guess my understanding is that the "Cursed Wave/Wave" is a malevolent entity, and, like the four horsemen, it's heralded by those who would aid its coming (the Shadow of Death, the Mirage of Deceit, and the third whose "power" allows it to infect - if "heavens" is taken as the sky, or, more generally, the world - everything; it's possible the last line in the four-line verse is also an individual - a prophet of some kind?).
I'm not sure about the "Twlight dragon." If the shadowed man came to the church looking for it, where there was supposedly a statue of a goddess, it may be a good thing. Maybe he wanted to use it to defeat the Wave entity.
My perspective is that if this is a storyline they're building toward, it's possible that the complexity of the assets (AIs/NPCs, enemies, dungeons, quests, etc) built toward this purpose are what have allowed so many blind spots for glitches.
That is, however, assuming that CC Corp isn't interested in the glitches themselves, and that these are not glitches at all; it's possible CC Corp is studying them - and their affects on its players - closely.
Lastly. I won't question your motives or your actions so long as we remain productive. If you weren't capable, I don't think you'd be where you are. I will speak frank with you, but if you don't like it, you're welcome to try to shut me up. I prefer action to words, anyway.
prayer emojis for both of us
I've written up a synthesis of my thoughts and findings, and I can send it to you.
But because you quite like clear terms of service:
What is the benefit I gain by sending you what I know?
Are we agreeing to a continued information exchange?
I look forward to your reply.
( Or so they say in the professional world. )
no subject
I'm glad that you remember my preferences.
If "dv" decides to place trust in me, it would be best if I can seed that information to another trustworthy individual in a location where they will not be able to track it, in case of any complications. Ensuring that there is evidence to be exposed in the event of Fragment being compromised, for example.
Are you disinterested in what else they might know or their intentions? About us individually, or our use of the software?
Of course, I cannot promise, nor do I expect, a total open exchange of information. But where it benefits us both, I don't expect you to be someone that squanders an opportunity.
Call that my "agreement", if you like.
/2
Fine. I accept these terms.
I've attached my synthesis below. While the text appears long, I personally consider it a bare amount of information - scattered facts and speculation. It wouldn't make for much of a thesis, never mind a real report.
However, an agreement - if we use this term - to exchange information of any measure is useless if we don't start out with a similar basis of knowledge. I've included what may as well be useful to know, and excised the rest.
Tell me your thoughts, if you have anything else to add to what I've collected.
attachment: 98437a.doc
Portions of the following synthesis presume the administrators are speaking truthfully. Because its foundation is based on presumption, and not verified fact, any portion of this text can be challenged or proven untrue at any time. Humans, at the very least, can lie.
Have you spoken to Zelkova much? It seems he's unable to lie to users. He's implied this to an extent on the forums, but in our conversations, and after a conversation with Hien, I've come to consider that he may be an AI program, or something similar. Zelkova exists as such within Fragment and is growing more dimensional in his character with time, per his own admittance. I wouldn't be surprised if he were one of many similar programs.
This @ dv could be an incomplete or corrupted program, or simply a rogue one. Additionally, @ dv may not be the only internal operator in Fragment. For example, the anonymous user who commented under Akatsuki's post some weeks back had similarly glitched text.
Additionally, in one conversation, Hien mentioned that the individual responsible for the issue with the revealing visions in the hall of mirrors (the building itself is meant to exist, per Hien), and the individual who issued pointed level cap gear (which is not meant to exist, like titles), are the same. Hien was able to identify this issue by sight, when gazing at the mirrors in the game; I was with him at the time. This could be @ dv. It could be another internal actor. Regardless, this user is able to pull information from our minds (your legal name, for example) and create visual representations of them (level cap gear, mirror memories).
Continuing the previous paragraph: Zelkova claimed that affects that alter players' mental states (falling in love, gaining aggression, altering beliefs, etc) are not intended functions of the game. Zelkova attempted to investigate these effects, but could not verify the effects to redress them, because they only trigger on, it seems, living players (by my own testing, they do not appear to activate on NPCs; or, by his own admittance, Zelkova). That effects are not meant to affect non-users appears to be intended behavior, as a glitch that proved otherwise was quickly patched out of the game. Administrators, consequently, are not immune by default to this injected code. Anything that affects players can affect Hien, for example. @ dv's nature as program or person could be verified if an affect triggers on them. However - returning to the point - because it appears that Zelkova cannot lie to users, these effects must have been injected by malicious actors - @ dv or otherwise - perhaps in the same way the abnormal heat has been injected into the game. Thus, @ dv or otherwise may be able to "read" (as a program) some level of information stored directly in our minds, as well as "write" into it.
On one further point, the special areas and their linked narratives (the poems, songs, etc) are intended elements of the game; at least, according to Hien, if he is an honest narrator. What is not intended is the experiences of the users therein: falling unconscious (Ganymede) or experiencing migraines (Hector), etc. The Areas themselves may be intended, but faulty code may have been injected or inadvertently triggered. It's also possible that unconsciousness, migraines, etc were not the intended effects - they were unintentional consequences of some type of code being executed.
Continuing, elements in special Areas certain users described as being there upon first visit (ie, the Goddess statue and rubble in the church) no longer exist - either despawned once the instance was exited, or removed by administrators. Additionally, that keywords were forwarded to players by an anonymous user may be unintended.
Onto your question: Hien may have access to our information in the way Zelkova does, but he doesn't seem to know it by default - at least, this is my impression. However, he's relatively frank about the fact that he considers certain issues encountered by users while interacting with the game completely false. He claims he "personally verified" that Hana was lying about being able to log out, and he was taciturn about the church, but seemed to take on a similar stance that those incidents are not caused by the game. (He was very particular when speaking on the church - he asked for particular specificity when I asked him questions on it.)
Whether he genuinely believes these things or if he's obligated by corporate PR to say these things is arguable. It's also possible that users like Ganymede, Hector, Hana, etc, are, indeed, lying.
The most interesting outcome is if neither party is lying: these incidents are truly occurring, and it slips beneath Hien's gaze - a gaze that can identify the fingerprints of a malicious actor just by gazing at the mirrors. The less interesting but more likely outcome is that Hien has been dishonest about what he knows.
However, his and Zelkova's understanding of the issues going on within Fragment is also limited. Additionally, per Zelkova, they are left out of discussions at a higher level. Zelkova is limited to in-game functionalities - not having reach or communication beyond the game - and Hien necessarily must occupy that niche in his place. They're above us in hierarchy, but only by so much.
Does this satisfy your interest?
Post script—
I estimate have a neutral or neutral-negative relationship with Hien. If @ dv is hostile to Hien, then there's a chance it may not look fondly upon me for maintaining this status. I would recommend you keep from Hien's good graces in public, then, if you're looking for further communication, as @ dv isn't like to come to me. Do what you want in private.
By the way, if you go to Hien to tease him with anything particularly sensitive I've mentioned here - allowing it to be too apparent I spoke to you about these things - and make it so that he is unwilling to speak to me in the future, I won't be collaborative in the future. I dislike being inconvenienced.
( I will kill you, in short. )
laughing w/ salad at these last paragraphs, this is fine
Yes, I also noticed Zelkova's admission, during that kerfuffle. That is something that I have been wondering for some time; however, I did question Hien-san a little bit about that recently. He has claimed to me that there are other human administrators in the game of which he is the leader- Zelkova aside- but when I asked when we might see them, he demurred to give any other specifics. I do question whether that was a truthful reply, given we have seen no other CC Corp presence publicly within the game.
That said, it is clear that Zelkova differs from the other NPC's in the game in terms of intelligence and ability. It bears questioning, I think, why only some AI present in the game seem capable of that level of depth. A limitation on programming/processing power? Or might it be a mitigation of some risk that was found in earlier testing?
I'm sure there was a lot of experimentation done with these AI programs before we have gotten to the point we are at now. As you say, perhaps what we are brushing up against are remnants of that.
The hall of mirrors is an interesting one. I haven't participated in that part of the carnival simply due to a lack of interest, but it presents an even more significant danger than even "dv" being capable of scraping basic information to present to us directly, if it can be presented without any direct interaction and to other players as well.
My. Does that mean you saw something from Hien-san? I don't suppose you'll tell me what you saw? Haha. [unless........?]
[This next part: give him a week or two and Matoba will be able to comment on it more directly. But, for now:]
I have suspected this since you first told me about the "love" effect. There doesn't seem to be a particular way to guard ourselves against these effects either, other than to simply not partake of various aspects of the game.
By the way, on that note- be wary of the drinks in the guild halls.
Re: Physical effects.
It's good to know at least that some of these mysteries are intended parts of the game, hm? Even if I'm no help when it comes to German. By the way, do you have any thoughts on the bits of plot we've been shown so far? It's quite the mystery, isn't it? Some sort of ancient evil being released over time. I wonder when we will see the first boss appear.
I haven't yet suffered any physical effects offline as a result of an area exploration, but it's concerning that they seem to be testing these new special area releases on us that consistently have some ill side effects. Ought to be wary of testing these going forward, hm? I wonder who is really doing the testing here.
But in any case, don't forget. This game is all in our imagination.
That's the magic of immersive reality, don't you think?
By the way, regarding Hien-san.
It's to my interests to learn just what exactly someone like him is really doing here, playing babysitter to a bunch of 堅気. Surely you have noticed as well? A man like that isn't something like a mere software engineer.
But I was able to get something like a hint.
Well, I have no intentions of being cozy with that man, given what I've come to suspect of him. So you don't really have to worry about anything like that. In fact, I'm willing to tell you certain things about him, if you are willing to share the same with me.
I don't have any intentions of damaging my good relationship with you, Mithrun-san. I'd appreciate a little respect in return, you know?
[That said: threaten him again, and see what happens.]
[(Don't worry, a few days after these messages are sent, things will be a liiiiiittle different. But Matoba is nothing if not a professional; business comes before pleasure.)]
mithrun closes eyes
to reflect my poor inbox management; it does, however, come within a punctual time frame - Mithrun's pretty efficient at running Areas at this point. )I paused to investigate a keyword that I discovered recently. This is jumping forward in the order, but I thought it was interesting: "Daydream" in the third position. It seems glitched; a goblin appeared, recited glitched dialogue, and stated it would execute a "buff." Presumably, it intended to apply an effect of some kind, but I realized I was affected by headache and chills. I logged off to check for this email and I'm currently still experiencing these physical symptoms. It reminds me of the effects of the Special Areas, such as the migraines Hector reported.
If there is a link here, I do wonder if the effects encountered in special areas (coma, migraines, etc) are the result of glitches - or consequent of something else occurring - rather than the objective. The "objective" for these unnatural glitches seems to be an invasion of personal privacy (the armor, the mirrors) or an alteration in thoughts or behavior (confession, belligerence). It's possible that the effect that was executed was an especially large one, if it produced such large consequence, like coma.
Regardless, I'll update you on the duration/intensity on my condition if there's notable change.
I do question whether that was a truthful reply, given we have seen no other CC Corp presence publicly within the game.
I thought it was odd that Hien was visible among users when I first met him. He doesn't seem to like interaction, either. I wondered if he didn't have the option to just be invisible. If there are other administrators, they must not be visible; if administrators don't have the power to alter their avatar's visibility... then I'm inclined to wonder, also. I explore Root Towns thoroughly, and I haven't seen anyone I'd identify as an administrator, unless they're somehow hidden among NPCs.
That Zelkova's the only apparently "intelligent" non-human individual in this game is unusual, though, I agree. ( Boy, will this new Root Town be news! ) It's possible he may be a functional prototype and they're working on adding more like him with time.
I do think it's risky to create a self-aware, generative computer program. Maybe it's all science fiction, but... Zelkova currently seems to have an amenable personality, but he seems able to grow and change. He says he desires peace, but he says he'll ultimately support the wishes of the playerbase, even if unpleasant. He's a positive element so long as time allows, but he can always grow worse. And for a machine to reign freely in a game users connect to with their brains, and can be affected by, physically and mentally... It doesn't seem safe. It's possible Zelkova is the first iteration of a friendly AI they could create.
Currently, Zelkova is severely limited in his capability - he's claimed several times he can't override certain permission restrictions. But if an AI were to bypass those restrictions, as this glitched individual may have already, and if an AI were not exactly benevolent to its users, then...
Circling back to Hien, I wonder if there's something necessary about his visible approach. Maybe he needs to be on the ground to observe certain elements, like Zelkova. It's still strange to me, though, especially if there's supposed to be more of him.
I'll make note of the tip regarding guild drinks.
I don't suppose you'll tell me what you saw?
He was firm that I wouldn't share it. It was definitely a threat. If you're curious, I'll consider it for a price. It wouldn't be cheap. We can talk about it later, if you're not sure now.
By the way, do you have any thoughts on the bits of plot we've been shown so far?
I'm not very good with fiction, but I read through forum posts. The intended parts of the game aren't as interesting as the unintended parts. ( Ouch, Mithrun. ) But I guess my understanding is that the "Cursed Wave/Wave" is a malevolent entity, and, like the four horsemen, it's heralded by those who would aid its coming (the Shadow of Death, the Mirage of Deceit, and the third whose "power" allows it to infect - if "heavens" is taken as the sky, or, more generally, the world - everything; it's possible the last line in the four-line verse is also an individual - a prophet of some kind?).
I'm not sure about the "Twlight dragon." If the shadowed man came to the church looking for it, where there was supposedly a statue of a goddess, it may be a good thing. Maybe he wanted to use it to defeat the Wave entity.
My perspective is that if this is a storyline they're building toward, it's possible that the complexity of the assets (AIs/NPCs, enemies, dungeons, quests, etc) built toward this purpose are what have allowed so many blind spots for glitches.
That is, however, assuming that CC Corp isn't interested in the glitches themselves, and that these are not glitches at all; it's possible CC Corp is studying them - and their affects on its players - closely.
Lastly. I won't question your motives or your actions so long as we remain productive. If you weren't capable, I don't think you'd be where you are. I will speak frank with you, but if you don't like it, you're welcome to try to shut me up. I prefer action to words, anyway.