While I haven't written off the possibility of @ dv being a disgruntled or malicious individual, d) is also my speculation, simply because it is possible.
Portions of the following synthesis presume the administrators are speaking truthfully. Because its foundation is based on presumption, and not verified fact, any portion of this text can be challenged or proven untrue at any time. Humans, at the very least, can lie.
Have you spoken to Zelkova much? It seems he's unable to lie to users. He's implied this to an extent on the forums, but in our conversations, and after a conversation with Hien, I've come to consider that he may be an AI program, or something similar. Zelkova exists as such within Fragment and is growing more dimensional in his character with time, per his own admittance. I wouldn't be surprised if he were one of many similar programs.
This @ dv could be an incomplete or corrupted program, or simply a rogue one. Additionally, @ dv may not be the only internal operator in Fragment. For example, the anonymous user who commented under Akatsuki's post some weeks back had similarly glitched text.
Additionally, in one conversation, Hien mentioned that the individual responsible for the issue with the revealing visions in the hall of mirrors (the building itself is meant to exist, per Hien), and the individual who issued pointed level cap gear (which is not meant to exist, like titles), are the same. Hien was able to identify this issue by sight, when gazing at the mirrors in the game; I was with him at the time. This could be @ dv. It could be another internal actor. Regardless, this user is able to pull information from our minds (your legal name, for example) and create visual representations of them (level cap gear, mirror memories).
Continuing the previous paragraph: Zelkova claimed that affects that alter players' mental states (falling in love, gaining aggression, altering beliefs, etc) are not intended functions of the game. Zelkova attempted to investigate these effects, but could not verify the effects to redress them, because they only trigger on, it seems, living players (by my own testing, they do not appear to activate on NPCs; or, by his own admittance, Zelkova). That effects are not meant to affect non-users appears to be intended behavior, as a glitch that proved otherwise was quickly patched out of the game. Administrators, consequently, are not immune by default to this injected code. Anything that affects players can affect Hien, for example. @ dv's nature as program or person could be verified if an affect triggers on them. However - returning to the point - because it appears that Zelkova cannot lie to users, these effects must have been injected by malicious actors - @ dv or otherwise - perhaps in the same way the abnormal heat has been injected into the game. Thus, @ dv or otherwise may be able to "read" (as a program) some level of information stored directly in our minds, as well as "write" into it.
On one further point, the special areas and their linked narratives (the poems, songs, etc) are intended elements of the game; at least, according to Hien, if he is an honest narrator. What is not intended is the experiences of the users therein: falling unconscious (Ganymede) or experiencing migraines (Hector), etc. The Areas themselves may be intended, but faulty code may have been injected or inadvertently triggered. It's also possible that unconsciousness, migraines, etc were not the intended effects - they were unintentional consequences of some type of code being executed.
Continuing, elements in special Areas certain users described as being there upon first visit (ie, the Goddess statue and rubble in the church) no longer exist - either despawned once the instance was exited, or removed by administrators. Additionally, that keywords were forwarded to players by an anonymous user may be unintended.
Onto your question: Hien may have access to our information in the way Zelkova does, but he doesn't seem to know it by default - at least, this is my impression. However, he's relatively frank about the fact that he considers certain issues encountered by users while interacting with the game completely false. He claims he "personally verified" that Hana was lying about being able to log out, and he was taciturn about the church, but seemed to take on a similar stance that those incidents are not caused by the game. (He was very particular when speaking on the church - he asked for particular specificity when I asked him questions on it.)
Whether he genuinely believes these things or if he's obligated by corporate PR to say these things is arguable. It's also possible that users like Ganymede, Hector, Hana, etc, are, indeed, lying.
The most interesting outcome is if neither party is lying: these incidents are truly occurring, and it slips beneath Hien's gaze - a gaze that can identify the fingerprints of a malicious actor just by gazing at the mirrors. The less interesting but more likely outcome is that Hien has been dishonest about what he knows.
However, his and Zelkova's understanding of the issues going on within Fragment is also limited. Additionally, per Zelkova, they are left out of discussions at a higher level. Zelkova is limited to in-game functionalities - not having reach or communication beyond the game - and Hien necessarily must occupy that niche in his place. They're above us in hierarchy, but only by so much.
Does this satisfy your interest?
Post script—
I estimate have a neutral or neutral-negative relationship with Hien. If @ dv is hostile to Hien, then there's a chance it may not look fondly upon me for maintaining this status. I would recommend you keep from Hien's good graces in public, then, if you're looking for further communication, as @ dv isn't like to come to me. Do what you want in private.
By the way, if you go to Hien to tease him with anything particularly sensitive I've mentioned here - allowing it to be too apparent I spoke to you about these things - and make it so that he is unwilling to speak to me in the future, I won't be collaborative in the future. I dislike being inconvenienced.
attachment: 98437a.doc
Portions of the following synthesis presume the administrators are speaking truthfully. Because its foundation is based on presumption, and not verified fact, any portion of this text can be challenged or proven untrue at any time. Humans, at the very least, can lie.
Have you spoken to Zelkova much? It seems he's unable to lie to users. He's implied this to an extent on the forums, but in our conversations, and after a conversation with Hien, I've come to consider that he may be an AI program, or something similar. Zelkova exists as such within Fragment and is growing more dimensional in his character with time, per his own admittance. I wouldn't be surprised if he were one of many similar programs.
This @ dv could be an incomplete or corrupted program, or simply a rogue one. Additionally, @ dv may not be the only internal operator in Fragment. For example, the anonymous user who commented under Akatsuki's post some weeks back had similarly glitched text.
Additionally, in one conversation, Hien mentioned that the individual responsible for the issue with the revealing visions in the hall of mirrors (the building itself is meant to exist, per Hien), and the individual who issued pointed level cap gear (which is not meant to exist, like titles), are the same. Hien was able to identify this issue by sight, when gazing at the mirrors in the game; I was with him at the time. This could be @ dv. It could be another internal actor. Regardless, this user is able to pull information from our minds (your legal name, for example) and create visual representations of them (level cap gear, mirror memories).
Continuing the previous paragraph: Zelkova claimed that affects that alter players' mental states (falling in love, gaining aggression, altering beliefs, etc) are not intended functions of the game. Zelkova attempted to investigate these effects, but could not verify the effects to redress them, because they only trigger on, it seems, living players (by my own testing, they do not appear to activate on NPCs; or, by his own admittance, Zelkova). That effects are not meant to affect non-users appears to be intended behavior, as a glitch that proved otherwise was quickly patched out of the game. Administrators, consequently, are not immune by default to this injected code. Anything that affects players can affect Hien, for example. @ dv's nature as program or person could be verified if an affect triggers on them. However - returning to the point - because it appears that Zelkova cannot lie to users, these effects must have been injected by malicious actors - @ dv or otherwise - perhaps in the same way the abnormal heat has been injected into the game. Thus, @ dv or otherwise may be able to "read" (as a program) some level of information stored directly in our minds, as well as "write" into it.
On one further point, the special areas and their linked narratives (the poems, songs, etc) are intended elements of the game; at least, according to Hien, if he is an honest narrator. What is not intended is the experiences of the users therein: falling unconscious (Ganymede) or experiencing migraines (Hector), etc. The Areas themselves may be intended, but faulty code may have been injected or inadvertently triggered. It's also possible that unconsciousness, migraines, etc were not the intended effects - they were unintentional consequences of some type of code being executed.
Continuing, elements in special Areas certain users described as being there upon first visit (ie, the Goddess statue and rubble in the church) no longer exist - either despawned once the instance was exited, or removed by administrators. Additionally, that keywords were forwarded to players by an anonymous user may be unintended.
Onto your question: Hien may have access to our information in the way Zelkova does, but he doesn't seem to know it by default - at least, this is my impression. However, he's relatively frank about the fact that he considers certain issues encountered by users while interacting with the game completely false. He claims he "personally verified" that Hana was lying about being able to log out, and he was taciturn about the church, but seemed to take on a similar stance that those incidents are not caused by the game. (He was very particular when speaking on the church - he asked for particular specificity when I asked him questions on it.)
Whether he genuinely believes these things or if he's obligated by corporate PR to say these things is arguable. It's also possible that users like Ganymede, Hector, Hana, etc, are, indeed, lying.
The most interesting outcome is if neither party is lying: these incidents are truly occurring, and it slips beneath Hien's gaze - a gaze that can identify the fingerprints of a malicious actor just by gazing at the mirrors. The less interesting but more likely outcome is that Hien has been dishonest about what he knows.
However, his and Zelkova's understanding of the issues going on within Fragment is also limited. Additionally, per Zelkova, they are left out of discussions at a higher level. Zelkova is limited to in-game functionalities - not having reach or communication beyond the game - and Hien necessarily must occupy that niche in his place. They're above us in hierarchy, but only by so much.
Does this satisfy your interest?
Post script—
I estimate have a neutral or neutral-negative relationship with Hien. If @ dv is hostile to Hien, then there's a chance it may not look fondly upon me for maintaining this status. I would recommend you keep from Hien's good graces in public, then, if you're looking for further communication, as @ dv isn't like to come to me. Do what you want in private.
By the way, if you go to Hien to tease him with anything particularly sensitive I've mentioned here - allowing it to be too apparent I spoke to you about these things - and make it so that he is unwilling to speak to me in the future, I won't be collaborative in the future. I dislike being inconvenienced.
( I will kill you, in short. )